PNG files fail to load (in the Simulator - not tried a real device yet) using the 'builtin' PNG library
Warning: no bitmap handler for type 50 defined.
Warning: CgBI: unhandled critical chunk
Error: Couldn't load a PNG image - file is corrupted or not enough memory.
Warning: Unknown image data format.
To fix set:
- Compress PNG Files to NO and
- Remove Text Metadata From PNG Files to NO
Full screen
Currently wxWidgets doesn't support switching between full screen and non-full screen but I'm working on a patch.
To get fullscreen to work in the current version (3.1.5) you need to set your application to have a lanch screen storyboard and hide the status bar in the setting panel of the target application
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